While they have no access to short-ranged Sight attachments, they can equip the unique Variable Zoom Scope to allow them to toggle between medium-ranged and long-ranged magnification levels. Unlike other weapons, their Factory Issue and Threat Scope sights are long-ranged sniper scopes. Used solely for long-distance combat, sniper rifles sacrifice their firing rate and magnification options for very high accuracy and stopping power. Firing rate builds up the longer the wielder holds down the trigger. Fires energy bolts with a very high rate-of-fire. Generally used for medium-long ranged combat, light machine guns sacrifice firing rate for higher stopping power.Ĭan equip the HCOG (1.85x), HCOG Ranger, AOG (2.4x), or Threat Scope attachments. Sacrifices bullet damage for a very high rate-of-fire. Fires energy bolts, sacrificing firing speed for better precision. While it cannot equip the Holosight attachment, it can equip the HCOG attachment. Double-barreled with improved vertical recoil. Generally used for medium-short ranged combat, submachine guns sacrifice stopping power for higher firing rate.Ĭan equip the Holosight (2.1x), HCOG Ranger, or Threat Scope attachments. Hemlok BF-R - Fires in three-round bursts.
An alternate version, the R-101C Carbine, was added on Maand uses the AOG scope as its factory-issue sights. Generally used for medium-ranged combat, assault rifles are balanced between firing rate and stopping power.Ĭan equip the HCOG (1.85x), HCOG Ranger, or Threat Scope attachments.
In addition to the player's Factory Issue sight, common unlockable Sight attachments include holographic sights of multiple magnifications and a Threat Scope that highlights enemies with an augmented-reality overlay (which require an additional Mod slot to equip).īy reaching the first Regeneration with a weapon, players can unlock a bonus attachment (Pro Screen) that displays their lifetime weapon killcount on the weapon.
Unlike the previous game, titans no longer have full, recharging shields by default, so any damage done to them in multiplayer is permanent. Players can jump into these suits for direct control or allow them to fight on their own, under AI control. Like the previous game, Titanfall 2 is a first-person shooter with a focus on calling down large mech suits called "Titans". The game was later used as the base for the "battle royale" spin-off Apex Legends. When his Pilot mentor is mortally wounded, he is given control of his mentor's Pilot kit and assigned Vanguard-class Titan, BT-7274, and must complete his mentor's mission. In the campaign, players control Jack Cooper, a rifleman sent alongside forces of the Frontier Militia to assault the planet Typhon (held by the forces of the Interstellar Manufacturing Corporation). It also adds a traditional single-player story mode (compared to the previous game, where the main story is in the background during multiplayer matches). The sequel to the 2014 game Titanfall, Titanfall 2 revamps the game's multiplayer with a variety of new abilities, game modes, and customization options.
Titanfall 2 is a sci-fi first-person shooter developed by Respawn and published by Electronic Arts for the Xbox One, PlayStation 4, and PC (via Origin) on October 28, 2016.